LEVELS key art: a tall, scribbled black entity stands in a yellow Backrooms room while a player in a yellow suit lies on the floor, beside the LEVELS logo.
Coming soon

LEVELS

Explore the first true open-world Backrooms: one infinite, procedurally generated world full of unique biomes, shared by every online player. (And the entities live here too!)

Screenshots

  • LEVELS screenshot: an endless room of yellow walls and bright ceiling lights, with the hint Find an exit door.
  • LEVELS screenshot: the Records journal open on a Lifeform entry, a sketch of a tall, thin entity.
  • LEVELS screenshot: an Almond Water fridge beside a long yellow corridor lit by ceiling lights.

About the game

Explore the first true open-world Backrooms: one infinite, procedurally generated world full of unique biomes, shared by every online player. (And the entities live here too!)

More from Ripperwing

  • BACKROOMS key art: a tall, thin shadow figure in a hat against a bright blue background, above a yellow band with the BACKROOMS logo.
    Coming soon

    BACKROOMS

    Escape the backrooms levels as reality warps with every step; listen, for the whispers behind the walls may guide you out. Enjoy an unbelievable co-op Backrooms experience.

  • Noclip: Entity key art: a screaming player in a yellow hazmat suit is seized by a huge, spindly dark creature, beside the NOCLIP: ENTITY logo.
    Coming soon

    Noclip: Entity

    Escape the Backrooms, or become the thing everyone is escaping from. One player hunts, seven run: lock doors, swing crowbars and talk your way out of trouble (or into it) in a 1v7 asymmetrical horror party with proximity chat, where every level is new and the exit is never where you left it.